Madness Retaliation

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Introduction to Madness Retaliation

Madness Retaliation feels raw and tense with a wink at the absurd. The game sends you into tight corridors lined with lurking threats. You carry a pistol and a rifle but ammo runs low fast. Each firefight demands quick reflexes and sharp planning. Every corner hides another shot or trap.

You lead a small squad. The mission heads into a fortified lab. The team grabs enemy masks for stealth. Knocking guards out lets you slip past patrols. Combat runs on a grid. You rely on cover and flanking angles for victory. One soldier packs a sniper rifle. Another offers first aid. A third tears through doors with a shotgun. You swap weapons as you scavenge parts. Mixing new gear shifts your approach every mission.

Everything sits in a world sketched with rough lines and splatters of red. Characters trade grim jokes around each corner. Dialogue hits with a twisted sense of humor. Maps shift shape and size. They break routines and punish old plans. Learning enemy moves in one run won’t help in the next. Madness Retaliation throws fresh tactics at you each time.

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