Exploit

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Gregory Weir built a puzzle experience featuring a hacker taking on a corrupt regime. You route code fragments through a grid and face blockers and dividers along the way. Your goal stays simple and every target point you hit unlocks private emails. Those messages reveal the unfolding plot.

The game offers more than fifty levels spread across three chapters. A tutorial level guides players through the basics and lays the groundwork for tougher puzzles. A challenge mode tests players on specially designed stages. A built-in editor lets players design and share their own puzzles.

The game earned praise for its clever puzzles and gripping story. Its plot explores themes of freedom and censorship through hacking scenarios. Every solved puzzle delivers a true sense of accomplishment. Many players return for that blend of brainteasers and narrative.

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