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You control a TV reporter trapped in a silent, abandoned station. You explore dark corridors and gather clues behind every door. You move in first person and solve puzzles to advance.
The station holds a haunting past and whispers of unseen forces. You piece together scattered notes and recordings to reveal the truth. Each discovered detail sharpens the picture of an old tragedy feeding those restless spirits.
This single-player experience leans hard on tension and stealth. You sneak past hostile entities and rely on keen observation to solve integrated environmental puzzles. Audio cues and dim lighting push every step into a nerve-wracking test of wits and nerve.
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