Future Knight

Go Fullscreen

Play Online Future Knight

Gremlin Graphics released Future Knight as an arcade-style adventure in 1986. Players guide Sir Randolph across twenty distinct screens in a bid to save Amelia. Mechanical robots guard narrow platforms. Strange alien beings roam corridors and block progress. Spegbottle stays behind each trap, aiming to stop any rescue effort. Every screen shift brings a fresh threat to overcome.

Traps spring into action around every corner. Enemy machines pursue players through metal corridors with buzzing cannons. Puzzles block paths on many screens. Activating hidden switches clears those stubborn barriers. The laser gun fires rapid bolts to blast hostile bots. Each shot requires precise timing for an effective hit. A brief lull triggers a comical dance from the silent knight.

Players still discuss how fresh the action feels. Many also recall the tricky puzzles that block each exit. Early reviews praised various layouts found on every screen. Critics noticed small design touches across many stages. Those touches raised the overall challenge. Future Knight holds a secure spot in gaming history for its early platform play.

Liked Liked